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10 years later..

  • Writer: Maddy Correa
    Maddy Correa
  • Apr 28
  • 1 min read

If you told me 10 years ago I’d still be tinkering with random ideas and calling it a career, I probably would’ve laughed… and then gone back to taking something apart.

Now that I’m nearing the end of college, I keep getting asked: “When did you know you wanted to go into UX?”


I wish I had a deep, cinematic answer. I don’t.


It was more like: my dog would not stop bothering me while I was trying to do homework… so I rigged a rotating laser pointer setup (questionable engineering, highly motivated user testing).


Problem → solution → slightly chaotic prototype.

In hindsight… very on brand.


That’s kind of been the pattern ever since. See a problem, mess with it until it works (or at least works better), repeat.

So no, there wasn’t a single “UX moment.”

Just a long trail of small fixes, weird builds, and “this could be better.”

To my younger self:

You weren’t procrastinating. You were… prototyping.


 
 
 

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